Pugmire is out for backers of their PDF, and I have to tell you, the game is amazing. I wrote a review of it over on Keep On the Heathlands, and I think you should check it out. Monarchies of Mau, a companion setting book for Pugmire is currently in Kickstarter. Backing the kickstarter gives you a chance to play using the Early Access rules! I recommend backing it. Also, we had a quick discussion with Eddy Webb and Richard Thomas about the inclusive elements of the Pugmire and Mau world. If Pugmire is any indication, Monarchies of Mau will be equally amazing. For those that don’t know, and would like a little background here are some basic details. Pugmire is a game using a version of D&D 5th Edition rules, set in a world of uplifted/anthropomorphic animals. Humanity has disappeared, and our presence is only felt in the remains of our once great society. It’s a great mesh of fantasy and far-futurism, with Man’s best friends as the heroes of this new world. Here are 5 Story Hooks to help you get started!
1) The Stray Cat
Recently, a Cat has been hanging around the tavern your friends frequent. He appears thin, uncomfortable, yet very bright. Traveling through the market today, you overheard a pair of Cats provide a description of him to a shopkeep. The pair are dressed in well-worn traveling gear, and they have the look of bounty hunters about them. The thick manacles and rope hooked on their belts gives it away. You have a choice now, do you help them? Do you try and find the Stray yourself? Are you going to help him? Do you ask the bounty hunters questions to try and decide what to do? Regardless, you have a decision to make.
2) Dogs and Cats Living Together??!
On your last walk you were handed a pamphlet. On the front was a picture of a Cat and a Dog chatting together amiably. The top line reads, “Yes, we can get along,” and continues, ”Join us at the Revival of Man tomorrow night at 7.” Initially you smile to yourself, thinking it is a great thing that Cats and Dogs have put the past behind them. However, something about the pamphlet causes you to worry. In the back of your mind you feel a strange, uncomfortable tug to attend the event. You sense magic is influencing your decision. You shake off the effect, and you realize something dangerous is imminent. Thankfully you have a few friends who you know can help you check out this meeting.
3) Oh, Rats!
The pier is no place for a Cat, you think to yourself mournfully. Before you is a well crafted ship, its plastic hull protecting the vessel from the acidic water of the river. Rats are climbing up and down the lines, they are professionals. You are too, but not the type of professional that is comfortable around boats usually. However, you know that something is making it’s way into Pugmire, and then the Monarchies from this port. The bodies you’ve been finding have markings of Labo Tor on them, and sample analysis has shown an acidic quality that could only be from boats such as these. Out of the corner of your eye, you see a Rat watching you, and he grins as you look directly at him.
4) King of the Castle
You’ve been invited to Pugmire by King Puckington Pug. This has caused some concern, because you are no official ambassador of House Rex. Instead, you’ve been lucky to find the things you’ve found. You have made some plastic, and won a name for yourself. The King has invited you, and your associates, to visit the Castle. Rumor has it he has a proposition, or a favor to ask. What he doesn’t know, and you don’t really want to explain, is how you’ve gotten so lucky. It's not bad, per se, but you don’t think the King will call you a Good Cat if he finds out.
5) Schemes Within Schemes
As a Good Dog, you’ve been hired by the Royal Pioneers to assist with the excavation of a ruin to the far east of the Monarchies. What the Pioneers don’t know, is that you have also been hired by some shadowy Cats to help them with another task. The excavation has been moving on schedule, and you’ve been able to squirrel away some of the things your Cat patrons have asked you to set aside. Something, or someone, is watching you though. The hair on the back of your neck makes you think it is a servant of The Unseen. You are sure of it. You have a good crew, but not all of them are in the know. Will you bring them into your conspiracy to save them? Or, will you try and hide the truth until you must reveal what you’ve been doing?
Please enjoy these story starter ideas. Most of them hinge on a single character, but they can easily be altered to fit the backstory of a small group. If you have your own, I encourage you to share them on our Pugmire Group.
With 18 years of playing rpgs, Josh started with Mind's Eye Theater LARPs and loves the World of Darkness. He recently launched,www.keepontheheathlands.com to support his gaming projects. Josh is the administrator of the Inclusive Gaming Network on Facebook. He’s a player in Underground Theatre LARPs and is running a Mage game and a D&D 5th Edition campaign. He’s a serious advocate for inclusive gaming spaces, a father, and a graduate from the International Peace and Conflict Resolution graduate program at American University in Washington, D.C.
All blog materials created and developed by the staff here at High Level Games