This summer White Wolf released a community content creation website called The Storytellers Vault. The ST Vault is much like the DMs Guild for Dungeons and Dragons. You can create content for the World of Darkness (currently just Vampire: The Masquerade and Dark Ages: Vampire). White Wolf keeps 50% of the revenue and you, the creator, receive the other 50%. High quality templates are provided for Word and Adobe InDesign. Further, White Wolf has dozens of images that have appeared in older books for you to use for free. This gives you all the resources you could need to create the next great World of Darkness product.
1) New City Book
Most Storytellers end up creating their own cities in the WoD at some point or another. You might have roughly sketched these out, or, like some of us, you might have detailed notes that take up entire folders on your bookshelf. You’ve created important locations, you’ve detailed changes between your real city and the WoD reflection. NPCs live within your imagination and the imaginations of your players.Take all of this material and turn it into a coherent product. Detail those NPCs and their reasons for making your city their domain. Write down the backstory for your Prince or Archbishop, draft character descriptions and roleplaying hints. If you have a game that your players have raved about, even years later, take that material and turn it into a product.
There is nothing that says we cannot have a dozen Austin By Nights, all with different characters and stories. If you’ve created it, put it to use and get paid a little bit at the same time. My recommendation is to use InDesign for your layout. This will make your book look much more professional.
Examples from The Vault: Buffalo By Night, Missoula By Night, Rose City By Night, Denmark By Night, Seasons of Fear: Mont St. Michel By Night
2) Bloodlines Or Clan Books
Have you created a detailed bloodline for a chronicle? Why not write them up into a full Bloodline book? Over the years I’ve heard of dozens of personalized bloodlines created by players and Storytellers for the classic WoD. It can’t hurt to collect the lore you’ve developed, the disciplines you’ve designed and make a product that showcases them. Keep in mind, it can’t hurt to pay someone to do an editing pass. Your product will be better if you do so. Please email us at firstname.lastname@example.org if you are interested in our editing and layout rates. We’re happy to help take your product to the next level.
Examples from The Vault: Clanbook Nahema, Clanbook Lungo Drom, Clanbook Jiang-Chi, Clanbook Bilquis
3) Chronicle Guidelines Or Jumpstarts
Sometimes you need a hook to create your own story from. Reading through city books or clanbooks can be great for this, but sometimes you need something more. We suggest using a short Chronicle Jumpstart, a story that allows you to branch out into more in-depth chronicle ideas. The key for these is to not have them be too much like a fantasy RPG module. You want to provide a Storyteller the tools to launch a deeper chronicle. Give them a political hook, a mystery, or a shocking revelation that drives the players and their characters to dig deeper. Keep in mind when creating something like this to give the ST wiggle room to create elements that work best for them and their players. Don’t make a scene by scene set of commandments, provide a framework and options, and allow the ST to connect those options in a way that is fun and engaging.
Examples include: Dark New England Chronicle Jumpstarts, Monastery of Metamorphosis, Things Go Southy, The Curse Pole, A Singular Darkness, The Templar’s Childe, Obelisk of Oak Island, Contagion: The Berlin Chronicles, New Blood
You’re a fan-fiction writer; trust me, there is nothing wrong with that. Fan-Fiction is an awesome way to teach oneself how to write. It allows you to learn how to match tone, content, and style. Then you can branch out and define those things for yourself. The ST vault allows you to write novels for World of Darkness. So, if you’ve got some form of dark horror Vampire story hiding in your brain or on your computer, put it together and sell it! The Vault allows you to submit works in any language, and my advice is to write in your native language or work with an editor and translator.
Examples: A Golconda Story, My Dreams in Ceoris, The Modern Nights, As Mil Faces da Malkaviana,
5) Yeah, I Could Use That
Maybe you have an idea for something useful that doesn’t quite fit into the other categories? Like a collection of plot hooks. Someone wrote that. Or an armory of weapons to use for your game. There are discipline lists for Elders and for combination disciplines. There are stock images and various other random things that others might find useful. If you have something that you find useful for our campaign, it can’t hurt to put it together in a pdf and share it with others. Try and price things in a way that are actually worth the amount of work you’ve put into them.
Examples: Combination Disciplines, Elder Disciplines, Pictures for Projects, Hunter’s Armory, Logos,
There are dozens of options for ways you to put your creativity to work over at the Vault. I recommend digging into it and seeing what sort of things you can find that interest you, and of course what provides you inspiration to create some awesome things as well.
Josh is the intrepid Chief Operations Officer of High Level Games. With 19 years of playing rpgs, Josh started with Mind's Eye Theater LARPs and loves the World of Darkness. He runs, www.keepontheheathlands.com to support his gaming projects. Josh is the administrator of the Inclusive Gaming Network on Facebook. He’s preparing a Changing Breeds game. He’s a serious advocate for inclusive gaming spaces, a father, and a graduate from the International Peace and Conflict Resolution graduate program at American University in Washington, D.C. You can also find Josh’s other published adventures here and here.
Image owned by White Wolf for use in the ST Vault.
All blog materials created and developed by the staff here at High Level Games