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3 Reasons To Let Villainy Reign

6/8/2016

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Ever been tired of doing the right thing all the time? Being heroic and morally fastidious can only get you so far in life and gaming. I don’t know about you but I’m a little sick of always having to save the village or cure the plague, and don’t even get me started on that Robin Hood crap. How many times have you walked into a room in a campaign and just knew you and your buddies could wipe out the king, his body guards, hell his whole kingdom and just keep the loot? Well quit holding back, you’re doing this to yourself, a villains campaign is what you desire deep down inside. I’m not saying you can never go back to being Mr. Goody 2 shoes, hero of the realm, beloved and feared by all who behold you. What I’m saying is that you could be Mr. Marauder, villain of the nation, and just feared by all at the mention of your name. Wouldn’t that be great? Everyone has a bit of a dark side and on the table top is a great place to let it all out. So here are 3 sinister reasons to quash your inner light.

1) YOU ARE A CRIMINAL MASTERMIND.
For years you’ve watch evildoers plot and scheme against you. Now is your time to shine. Whether it is a short-term heist scheme or a drawn out plot of massacre and horror, you’ve got a wealth of experience on the other side to draw your inspiration from and no moral high ground to hold you back. You’re free from the yolk of gallantry or brooding anti-hero. It’ll be a great exercise in doing what you want, when you want. Selflessness only gets you so far, and aren’t you tired of getting one cookie when you could have the whole jar.

2) YOU’RE UNWELL.
Essentially what I mean is that as gamers we’re geared to imagine what the worst thing we could possibly do in any situation could be. In a villains campaign you’re finally free to express you’re inner psychopath. Burn the bank down after you rob it? Why not? Wipe out the kingdom because you don’t like the flag? Sure. We’ve seen villains in-game do terrible and clever things, now’s your turn. Think of it as and exercise in negative creativity. Your dark humor as well as your dark powers will serve you well.

3) CONTENT.
While almost any system can be adapted to a villains campaign, there’s content out there written to meet your sinister needs. Some games were just meant to be played with bad intentions such as; Vampire: The Masquerade, Better Angels, Way of the Wicked for Pathfinder, and Necessary Evil for Savage Worlds. Play your old favorites or take a chance on something tailor-made, the dark lords care not as long as they get their due.

Time is short so get out there and raise hell. It’s time to get paid and get a couple of bonus points for rolling over that old lady crossing the street, and remember “There can be no light without the dark.”


About Ryan: So I try to read about 50 comics a week, depending on my ability to pay the power bill. I try to read as much new and independent works as my tried and trusted favorites, and I’ve been doing this for years. Thus, I can roughly say that I am pretty decent at comicology, however I hold no formal degree. Luckily, degrees are no substitute for common sense and that’s how I got this gig.    

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