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Actual Play - Aether Sea (FATE rules) 35th and FINAL EPISODE!

29/10/2017

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This is the 35th and final episode of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this, the final episode of The Aether Sea by High Level Games, the crew of the Free Ship Liberty tries to take on the general who has been taking their people from free town in a final climactic confrontation. Will him and his minions kill the crew or will the crew prevail? What crazy weapon will Gril find to use this time, and how long will Captain Fletcher talk to people while everyone else fights his battle? TUNE IN TO FIND OUT!

We would like to thank everyone for listening to our Aether Sea actual play episodes. It has been a lot of fun to play it, and we hope that you enjoyed listening to it as much as we enjoyed creating it. Thanks for being with us through this, and we hope you will join us for our upcoming Star Trek actual play!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, Part 26, Part 27, Part 28, Part 29, Part 30, Part 31, Part 32, Part 33, Part 34
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Actual Play - Aether Sea (FATE rules) Part 34

21/10/2017

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This is part thirty four of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew continue the battle with the General's minions with the help of their new ally. They convinced a goblin to switch sides with talks of freedom! The general is getting away, but Gril is hot on his heels as the crew tries to mop up his lieutenants. 

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, Part 26, Part 27, Part 28, Part 29, Part 30, Part 31, Part 32, Part 33
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Actual Play - Aether Sea (FATE rules) Part 33

14/10/2017

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This is part thirty three of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew are taken to meet the General of the group that have taken their people away from Freetown. The General refuses to recognize their authority and return their people, but Gril has promised to do unspeakable things to the people responsible for their colonists going missing. What could possibly happen next?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, Part 26, Part 27, Part 28, Part 29, Part 30, Part 31, Part 32
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Actual Play - Aether Sea (FATE rules) Part 32

7/10/2017

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This is part thirty two of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The captain won't let Gril do what he wants with the hands, and instead insists that Freetown should be goverened by rules that apply to everyone, not just everyone except Gril. They then head out to try to find out where the people stolen from Freetown have been taken to so that they can be brought back. 
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After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, Part 26, Part 27, Part 28, Part 29, Part 30, Part 31
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Actual Play - Aether Sea (FATE rules) Part 31

23/9/2017

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This is part thirty one of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

After destroying an entire battleship Andrew lets the players know that they have completed a major milestone. They get to make some major changes to their characters and upgrade some skills and abilities! After the book keeping is done the crew heads back to Freetown to try to figure out what to do next... and to collect some hands?!?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, Part 26, Part 27, Part 28, Part 29, Part 30
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Actual Play - Aether Sea (FATE rules) Part 30

17/9/2017

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This is part thirty of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew has managed to slip away from the automaton on the ground but an even bigger threat awaiting in the sky! The Hegemony Battleship Dominion is here, ready, and better than the Liberty at combat in almost every way. Will the crew fight or will they do what they always do? After all... it's never to late to run!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, Part 26, Part 27, Part 28, Part 29
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Actual Play - Aether Sea (FATE rules) Part 29

9/9/2017

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This is part twenty nine of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew is desperate to get out of the hallway and back to their ship to make an escape, but there are a ton of guards in their way. Little do they know that that is only the beginning of their worries, as a gigantic combat automaton gorilla monstrosity awaits them above to make sure that the keep stays secure!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, Part 26, Part 27, Part 28
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Actual Play - Aether Sea (FATE rules) Part 28

2/9/2017

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This is part twenty eight of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The fight in the (newly buttressed) keep continues. Gril is fully in the fight now and Archie is losing his mind. What weapon will grill find to fight with this time, and will Archie actually attack the enemies of the crew, or does he have a new one now?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, Part 26, Part 27
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Actual Play - Aether Sea (FATE rules) Part 27

26/8/2017

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This is part twenty seven of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

Combat continues and things take a nasty turn. Gril finally makes it to the fight in a spectacular way to help out but that doesn't go as expected. Can the crew fight their way out to the ship? Will Archie kill Gril? Will Gril let him? Come give it a listen to find out!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, Part 26
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Actual Play - Aether Sea (FATE rules) Part 26

19/8/2017

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This is part twenty six of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

Gril is trying to chase down his snarf, but the rest of the crew gets into a fight without their best combatant! Trapped in a small room full of explosive alchemical reagents things go from bad to worse as they find out the dangers of wild magic events, and fire mixed with explosives in enclosed spaces!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

​
The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25
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