This is part thirty two of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain.
The captain won't let Gril do what he wants with the hands, and instead insists that Freetown should be goverened by rules that apply to everyone, not just everyone except Gril. They then head out to try to find out where the people stolen from Freetown have been taken to so that they can be brought back. After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars. We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea. Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy. Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.