Last we left the group, poor Tenebris ended up being basically gutted (thanks, A'plex) while the green fog continues to wreak havoc in Tangea. Will this turn into a zombie bloodbath or something more dire for the group, maybe even the whole town?
_______________________________________________________________ Lilith Vinedancer - Nature Elf - Druid (Beast Friend 2e kit): Jessica Tenebris Solarus - 1/2 Light/Shadow Elf - Duskblade: Keffen Seraphine - Suil - Mysterious Avenger: Becky A'plex Nyctophilia - Shadow Elf - Shadow Rogue: Jesse Everyone - Everything: The DM - Dennis ___________________________ Our Discord Link - http://discord.gg/kCjuPr6 ~~~ We have a server wide 5e Fight Club. Everyone can play! While all official published content by Wizards is welcome we are play testing/showcasing 5e material of any content creator trying to get off the ground. If you to are a 5e content creator and wish to have your stuff play tested in our Fight Club, email us or join the discord and find the Server Owners.~~~ Facebook - https://www.facebook.com/MFD9K/ Twitter - @MFD9000 Spotify - https://open.spotify.com/show/0Ga29dZmZrgXsaLMRGbvok?si=IFqbu3sUT8mrx4EKQztJig Sound Cloud - https://soundcloud.com/mfd9k Homepage - http://mfd9k.libsyn.com/ In episode 7 of the High Level Games podcast we begin by talking about the concept of a "geek off" as a way of playing and then move on to talking about our play through of "Greyhawk Ruins." This module was originally from AD&D and was converted to 3.5e by VP Quinn for our table.
We discuss how the play style differed from our usual games, and what we liked about the module and a few of the issues that we had with it. We also cover ways to help make this module more interesting for your group with ways to add on to the content in the published book. Our podcast is also available on iTunes, and you can get to it and subscribe easily by clicking here. In Episode 5 of our podcast we discuss our play through of the "Night of the Walking Dead" module set in the land of Souragne in Ravenloft. It was originally written for 2nd Edition, but we played it modified to work with 3.5e. In this podcast we talk about not only the adventures that we had while playing it ourselves, but also ways that you can really add to it for your play through at your table. We also discuss some of the real strengths that the module had and a few of the weaknesses we found.
Sorry for the little bit of echo, we thought we had the issue fixed, but are working on getting rid of it for next time. Our podcast is also available on iTunes, and you can get to it and subscribe easily by clicking here. This is the second part of our first episode about Adam's Wrath. We get dragged to the managers office to talk about ways to improve your GMing to help bring this adventure out of the published books and onto your table in a highly immersive way, and discuss how our group handled this.
Check us out on iTunes! This is Episode 1, Part 1 of our Podcast. In it we introduce the hosts and do a review of the 2nd Edition AD&D Module Adam's Wrath and discuss our group's play through using the module modified to the D&D 3.5 rule set.
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