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Aether Sea - Actual Play - Part 15

22/5/2017

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This is part fifteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 14. The crew is being chased by their old nemesis the "Royal Glory" and needs to try to escape. If they can pull that off they are still not totally free however as they are nearly out of fuel. They need to find a planet to land at where they can hopefully find a job so that they can get the resources they need!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14
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Aether Sea - Actual Play - Part 14

13/5/2017

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​This is part fourteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 13. The crew realizes that they are lost out in the Aether and starts to try to find a way out. The only nearby sectors that they know are in the neighborhood are all places that they don't want to go for fear of running into old enemies, but with few choices they do what they can. While trying to navigate they run into an old nemesis... The Royal Glory!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.


The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13
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Aether Sea - Actual Play - Part 13

6/5/2017

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This is part thirteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 12 and begins with the players updating their characters and the ship after completing a minor milestone, and then sees the crew deciding where they want to go next followed by a night of drinking. The drinking quickly devolves into the ship going way off course thanks to Halluethiar getting far too drunk and trying to help, and Gril and Archibald squaring off against each other in a battle of the best fighters the crew has!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12
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Aether Sea - Actual Play - Part 12

29/4/2017

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This is part twelve of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 11 and sees the crew in an extremely dangerous fight with the ghost that they had tried to free, who is now far more powerful because of it. The Countess is trying to perform a ritual to restore the souls of Gril and Skraa Troll and the crew needs to defend her while staying alive themselves!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11
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Aether Sea - Actual Play - Part 10

15/4/2017

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This is part ten of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 9 and starts with some housekeeping for the table, including a discussion for a possible new rule and a minor milestone for character changes. It then jumps back into the story with the Countess being terrified of the newly freed and far more deadly ghost, and a recommendation that no one in the crew ever be alone. She also suggests that they try to get together all the magical weapons they have and even try to bless the non magical ones in the hopes that it can still harm the newly freed apparition.
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After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9
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Aether Sea - Actual Play - Part 8

1/4/2017

0 Comments

 
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This is part eight of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human diplomat and the ships captain. 

This episode follows part 7 and begins with a discussion about where we as a group want to go in the future of this campaign and how we can try to make it better. It then continues on with how the crew is dealing with the Countess, including their plans to try to get the ship to no longer be haunted, and how to make some money in the meantime. 

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7

Our podcast is also available on iTunes, and you can get to it and subscribe easily by clicking here.
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Aether Sea - Actual Play - Part 7

12/3/2017

0 Comments

 
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​This is part seven of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human diplomat and the ships captain. 

This episode follows part 6 and continues the story of Archibald's shame, including him trying to remove the power the Countess has over him by telling his shipmates about his secret that she knows. He figures that if it's out in the open, she won't be able to use it against him. What happens next makes things weird for the rest of the crew... all while still dealing with the persistent haunting problem.

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.


The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6

Our podcast is also available on iTunes, and you can get to it and subscribe easily by clicking here.

0 Comments

Aether Sea - Actual Play - Part 6

5/3/2017

0 Comments

 
Picture
This is part six of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human diplomat and the ships captain. 

This episode follows part 5 and covers how Archibald deals with his encounter with the Countess, and the schemes of Grill and the captain in how to turn this all around and make a profit.

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4, Part 5

Our podcast is also available on iTunes, and you can get to it and subscribe easily by clicking here.


0 Comments

Aether Sea - Actual Play - Part 5

25/2/2017

2 Comments

 
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​This is part five of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human diplomat and the ships captain. 

This episode follows part 4 and is the first part that was recorded at a different gaming session. The Countess has been brought to the edge of the ships railing by Archibald, who has no good intentions. How will she deal with this? What will happen to her and the crew? Tune in to find out!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3, Part 4

Our podcast is also available on iTunes, and you can get to it and subscribe easily by clicking here.
2 Comments

Actual Play - Aether Sea - Part 4

26/1/2017

0 Comments

 
This is part four of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human diplomat and the ships captain. 

This episode picks up directly after part 3, and continues the story. The crew is still being attacked by ghosts, and is struggling to agree on what to do about the Countess and her artifact the Soul Bubble, as well as her zombie servants. Below is a brief introduction to our campaign as written by our Game Master Andrew.

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.

The Aether Sea Actual Play series: Part 1, Part 2, Part 3

Our podcast is also available on iTunes, and you can get to it and subscribe easily by clicking here.
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